Game layout & 2D rendering exercise

Some of these had the help of a 3D model to figure out perspective.
I’m glad to have done the whole thing in Krita
Initially, I tried to have a layer structure compatible with Photoshop using .psd file to go back and forth - a transparency mask layer for groups in stead of inheriting alpha. The number of layers increased so much that I just wanted to finish them all with .kra. Hopefully Krita will have embedded file layers soon.

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Very nice work! The veggies look scrumptious :slight_smile:

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Thank you ^^
It’s supposed to be a farm game so I’m glad the veggies are attractive :sweat_smile: